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Main » Entries archive
7th Guest
Solutions to various problems encountered in 'T7G'
Neil B. Breeden II
and
George F. Gaut Jr
June 25th, 1993
HTML: Joel McAllister
------------------------------------------------------------------
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This document contains the following sections:
Index: Solved/Notes
---------------------------------------- ------------
Introduction and Notes
Revision History
Maps
Telescope in the Library Solved
Spiders on the Star Solved
Skulls and Headstones in my cake Solved
Eight queens that do NOT get along Solved
Blood flow Hints
aMAZEing, isn't it Solved
Can's in the pant... Read more »
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688 ATTACK SUB
-------------------------------------------------
*** Sonar Identification
AMERICAN & ALLIED VESSELS SOVIET & ALLIED VESSELS
1. Submarines
O O O OO O
O O O OO O
ooooOoOoOooooooo ooooOOoOoooooooo
688 Class Attack Sub ALPHA Class Attack Sub
OO O OO
OO O OO
ooooOOoooOoooooo oooooooOOooooooo
TRAFALGAR Class Fast Attack Sub VICTOR III Class Fast Attack Sub
OOOO
OOOO
oooooOOOOooooooo
AKULA Class Fast Attack Sub
O O
O O
oooooOoooOoooooo
FOXTROT Class Diesel Sub
OOOOO
OOOOO
ooooOOOOOooooooo
CHARLIE II Guided Missile Sub
O OOO
O OOO
ooooOoOOOooooooo
<... Read more »
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5 Days a Stranger
-----------------
Game by: Ben 'Yahtzee' Croshaw
Walkthrough by: Brandon Bush a.k.a. Numhitzu
Game's Website: www.fullyramblomatic.com
+--------------+
| Introduction |
+--------------+---------------------------------------------------------------
5 Days a Stranger is the first game in the Chzo Mythos, also known as the DeFoe
Quadrilogy. The series includes Trilby's Notes, 7 Days a Stranger, and 6 Days a
Sacrifice. Chronologicaly, this game comes first, followed by Trilby's Notes,
6 Days a Sacrifice, and finally, 7 Days a Skeptic. I recommend that you play
this game first, followed by 7 Days a Skeptic, Trilby's Notes, and finally 6
Days a Sacrifice.
Thi... Read more »
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3 Skulls of Toltecs
This one is kinda buggy one, so I don't guarantee you will
get to final.
Move Buck (the killed man).
Talk to Friar Bacon (when I mean talk I mean you should talk all topics).
This one is kinda buggy one, so I don't guarantee you will get to final.
He will notice Buck is missing.
Pick up pickaxe (twice because you pick up pick and picket, not a whole pickaxe).
Use picket with Friar Bacon. You will knock him out.
Pick up his cassock.
Use donkey. Select left arrow.
Talk with French army soldier.
Return back to canyon and use don- key to select right arrow now and get to Big Town.
Enter door. Look into wooden bucket (you get a screw).
Go up the ladder. Move... Read more »
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2400 A.D.
INTRODUCTION
The year is 2400 A.D. The place is Metropolis, a city on the remote planet
XK-120, or Nova Athens as it's known by its human inhabitants. Established
more than a century ago, it flourished as a center for learning, research,
and the arts. The Tzorgs, an alien race friendly to mankind, contributed to
the prosperity of Nova Athens. All seemed to be going well...perhaps too
well.
The Tzorgs suddenly withdrew their ambassador in 2291, followed by attacks
on the outlying planets. The Tzorg Empire and the United Stellar Council go
to war after a failed summit meeting, and Nova Athens soon falls to the
Tzorg attacks. Martial law is imposed, and the Tzorgs continue to wage war
against mankind throughout the galaxy. Soon, they are forced ... Read more »
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1942 - The Pacific Air War
===========================================================
1942: The Pacific Air War Gold for Windows
FAQ (Frequently Asked Questions)
Last revised: March 19, 1997
===========================================================
System Requirements
===================
IBM PC 33Mhz 80386 compatible or faster
4MB RAM
MS-DOS 5.0 or higher
Windows 3.1 or higher
Super VGA graphics for 320 x 200 x 256 colors
Double-speed CD-ROM drive (MSCDEX version 2.1 or later)
Hard drive (10MB free)
Mouse
Recommended
-----------
IBM PC 80486, Pentium compatible or faster
8MB RAM
Joystick
Supported
---------
Ad Lib
Covox Sound Master II
General MIDI
ProA... Read more »
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11th Hour
WALKTHROUGH FOR THE 11TH HOUR
THE SEQUEL TO THE 7TH GUEST
Game Facts:
Few people know that you can move from room to room in the 11th hour by
clicking on available rooms from your Map in the Game Book. This saves time
traveling around the house. You can also use your right mouse button to
eliminate transitions (i.e. moving from one spot to another).
Once you finish the game you will be awarded with an "Open House" file which
will allow you access to all rooms, puzzles, videos etc. the next time you
start the game (same as with the 7th Guest).
Walkthrough:
At the start of the game your cursor will be blinking. This indicates that
you should look at your Game Book. Do this by clicking at the top of the
screen. Your Goal i... Read more »
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version 0.4.0(text maps and basic item info)
copyright 2003 by Andrew Schultz schultza@earthlink.net
Please do not reproduce this FAQ for profit without my prior consent.
This FAQ is copyright 2001 Andrew Schultz. If you write me a note
specifically using my name and this FAQ's name I will likely approve
your request. This document is largely for nostalgia purposes in
addition to the strategic insights I hope it provides.
****AD SPACE****
My home page:
http://www.geocities.com/SoHo/Exhibit/2762
Zyll maps, if I ever bother:
http://home.earthlink.net/~schultza/zyll/zyll.htm
================================
OUTLINE
1. INTRODUCTION
1-1. ABOUT ZYLL AND THIS GAME AND GUIDE
1-2. ABOUT YOUR CHARACTER CHOICE, AND... Read more »
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